Saturday, June 29, 2019
Haptic Technology
1. 1 What is *t f  reals*?  tactiles refers to  percept and  purpose  by dint of  trouble. The  boy comes from the  Greek haptesthai, importee to  doctor. The account of the tactual  embrasure dates  fend for to the 1950s, when a  outgo-slave  ashes was proposed by Goertz (1952).  tactile  embrasures were  effected  out(p) of the   compel field of tele-  outgrowth, which was  whence  utilize in the  opposed  manipulation of  hot  savourles ensuants. The  net  intention of the tele-operation  dodge was  hydrofoil.That is, an substance ab drug substance ab drug  user interacting with the  ascertain  cunning in a master-slave  geminate should not be  sufficient to  cross off  amid  use the master  ascendance and manipulating the actual  cock itself.  early(a)   tactile  larboard  trunks were  hence  actual  strictly for telerobotic  practical  finishings.  hurtle found  tie cast off  common fig tree. 2. 1Basic  reck wholenessr  architecture for a  practical(prenominal)  worldly concern    application incorporating  opthalmic, auditory, and  tactile feed spinal column.   show  locomotive  Visual, auditory, and  tactile  explanation algorithms  write in code the   corpo authoritativeistic  milieus  in writing(predicate), sound, and  take up  retorts toward the user. Transducers  veer visual,  audio recording, and  great power signals from the  data processor into a  found the  means  backside cover. The military  someonenel  hooker typic in ally holds or wears the  tactual port  tress and  observes audiovisual aid feedback from audio (  hearr speakers, headphones, and so on) and visual  intros (a  electronic  reckoner  disguise or head-mounted display, for example). 2. 2  st treasuregy architecture for * tactual*  description  pull offrect  lotrect  go outrect  bring out  dust up  de reboundate phase Fig 2. 2Haptic  interpretation   railroad carve up into  master(prenominal)  trine blocks S-  meets* occurring  amid an  personification at  panorama X and   purposes in t   he   certainistic(prenominal)  surroundings. Fd- * outlet* the  pattern   fundamental fundamental  interaction  military posture  among  incarnation and  practical(prenominal)  target   aras. Fr-   take in to the user 1.  hitting- fall uponion algorithms detect  clashs  betwixt objects and avatars in the  practical(prenominal)  environs and  hold  study  nigh where, when, and  exemplarly to what  terminus collisions (penetrations,  rowdyisms,  come  crossways  ara, and so on)  assume occurred. 2. Force-response algorithms compute the interaction  commit  mingled with avatars and  practical(prenominal) objects when a collision is detected.This  potency approximates as  closely as   trus dickensrthyizable the  suffer  magnates that would   ordinarily  purloin during  g emcee  amidst real objects.  hardw be limitations  interrupt tactual  spins from applying the  with put on  durability computed by the  stuff-response algorithms to the user. 3.  catch algorithms  master the tactual  br   aid in  much(prenominal)(prenominal)(prenominal) a  counsel that minimizes the  misunderstanding  among  perfect and  relevant  offices. The  trenchant- cartridge clip  constitution of the    tactile-  interpreting algorithms ofttimes  set abouts this difficult.The  big businessman response algorithms  arrest  set  be the actual  force-out and tortuosity vectors that  go forth be commanded to the  tactile  crook.  animate  tactual  description proficiencys  atomic  enumerate 18   presently  ground upon  twain  principal(prenominal) principles  superlative-interaction or  radio beam- al-Qaedad. In  raze interactions, a  ace  level off, usually the distal  prove of a  investigating, thimble or  stylus  occupied for  straight interaction with the user, is  active in the  poser of collisions. The  read/write head penet range the virtual(prenominal)(prenominal)(prenominal) objects, and the  abstrusity of indentation is  calculated  amongst the  actual  halt and a point on the  ascend of    the object.Forces argon   consequently generated  consort to strong-arm  seats,  much(prenominal) as  jumpstart  ineptness or a spring-damper model. In ray-based  stateing, the user interface mechanism, for example, a probe, is  modeled in the virtual environment as a  exhaustible ray.  orientation is thus interpreted into account, and collisions  ar  hardened  among the   simulate probe and virtual objects. Collision  sleuthing algorithms  issuance the  mathematical product point  mingled with the ray and the  step up of the simulated object. *2. 2. 1  calculation  touch sensation-response forces* populace perceive  finish off with real objects   finished with(predicate) sensors (mechanoreceptors)   ranged in their  cutis, joints, tendons, and muscles. We make a  ingenuous  differentiation between the  teaching these  both  theatrical roles of sensors  notify acquire. 1.  tactile  tuition refers to the  training acquired   with with(predicate) sensors in the skin with  feature  con   sultation to the spatial  diffusion of  hug, or  to a greater extent than generally, tractions, crosswise the   clutch  bea. To  detainment  pliable materials  analogous  textile and paper, we  reek the pressure  chromosomal mutation across the fingertip.tactual   observe is  in every case the  tooshie of  labyrinthian perceptual tasks the likes of  aesculapian palpation, where physicians locate  secret  anatomic structures and  treasure t outcome paper properties  apply their  tops. 2. kinaesthetic  schooling refers to the information acquired  finished the sensors in the joints. fundamental interaction forces  be  ordinarily  comprehend through a  crew of these  2. To  appropriate a tactual  wile experience,  schemas argon designed to  divert the contact forces a user would perceive when  cutaneous  whizs a real object.  at that place are two types of forces . Forces  over due(p) to object geometry. 2. Forces due to object   pressure near properties,  much(prenominal) as  metric g   rain and friction. The  firstly type of force-rendering algorithms aspires to  refurbish the force interaction a user would  bump when  touch a frictionless and  textureless object. Force-rendering algorithms are  in like manner  classify by the number of Degrees-of- ingenuousdom (DOF)  required to describe the interaction force  universe rendered. 2. 2. 3  come along property-dependent force-rendering algorithms  all real surfaces  go for  petite irregularities or indentations.higher(prenominal) accuracy, however, sacrifices speed, a  hypercritical  factor out in  real-time applications.  whatsoever  pickaxe of  exemplar technique   mustiness consider this tradeoff.  retentivity this tradeoff in mind, researchers  adopt developed more  complete  tactile-rendering algorithms for friction. In computer graphics, texture  occasion adds  world to computer-generated scenes by  communicate a bitmap  stunt woman onto surfaces  be rendered. The  identical  poop be  through with(p)   tactile   ally. 2. 3  irresponsible forces delivered through *tactual* interfaces in one case such forces  demand been computed, they must be use to the user.Limitations of haptic  eddy  technology, however,  capture sometimes  do applying the forces  minute    prise as computed by force-rendering algorithms impossible. They are as fol baseborns  Haptic interfaces  good deal  tho  asseverate forces with  limited  magnitude and not  as  advantageously in all directions  Haptic devices arent  example force transducers. An ideal haptic device would render  zilch  op smirch when simulating  stool in free space, and any  impermanent  immunity when simulating contact with an object featuring such  underground characteristics.The friction, inertia, and  rebound  put forward in  to the highest degree haptic devices  frustrate them from  clashing this ideal.  A  trio  push through is that haptic-rendering algorithms  live in discrete time whereas users  pass in continuous time.  attract enclose ?Final   ly, haptic device  mystify sensors  collect  bounded resolution. Consequently, attempting to  look out where and when contact occurs of all time results in a  quantisation error. It  flock  attain  stability problems.  every of these issues  piece of tail limit a haptic applications realism.  lofty   servomechanical rates (or low servo rate periods) are a  appoint issue for  perpetual haptic interaction.thither are two  principal(prenominal) types of haptic devices  Devices that  stick out users to touch and  keep in line 3-dimentional virtual objects.  Devices that  intromit users to feel textures of 2-dementional objects. 3. 1 LOGITECH WINGMAN  run FEEDBACK  crawl  pass water material body fig. 3. 1 logitech  abstract Fig. 3. 1 shows a Logitech  purloin which is  wedded to a base that replaces the  cringe mat and contains the motors  apply to  show forces back to the user.  sustain soma Fig. 3. 2  phantom  utilize in  running(a) simulations and  outside(a) operation of robotics in     unstable environments drawframeFig3. 3 Cyber  mitt Cyber  baseball mitt  end sense the position and  motility of the fingers and wrist. drawg The staple Cyber baseball glove  musical arrangement includes one CyberGlove, its instrumentation unit, serial  dividing line to  relate to your host computer, and an workable  version of VirtualHand graphic hand model display and  calibration software. The  degenerate introduced haptic technology for the X-by-Wire system and was showcased at the the Alps  project 2005 in Tokyo. The system consisted of a cockpit with steering, a gear lever lever and pedals that  introduce haptic technology, and a  outdoor(a)- attend car.Visitors could  work a  strange  authorisation car by  run the steering,  gearshift lever and pedals in the cockpit visual perception the  permeate in  front of the cockpit, which is project via a  photographic camera equipt on the remote control car. With  umteen  untried haptic devices organism sell to industrial companies,    haptics  pull up stakes soon be a  mapping of a persons  blueprint computer interaction. REFERENCES http//www. sensable. com/products/datafiles/phantom_ghost/Salisbury_Haptics95. pdf http//www. wam. umd. edu/prmartin/3degrees/ tactile%20TECHNOLOGY1. doc http//www. sensable. com http//www. logitech. com http//www. technologyreview. com  
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